New Year Fortunes: Snake

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Shen Lee
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Posts: 1172
Joined: 02 Sep 2014 12:31
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Играчите могат да хвърлят зар 100 (1d100), за участие в лотарията за Лунна нова година (Година на Змията).

Ако играч хвърли число, което вече е изтеглено от друг играч, теглят лотарийното парче със следващ номер, което не е изтеглено.

Ако играч хвърли 100, но номерът вече е изтеглен, той може да заяви наградата за номер 99. Ако тя е заета, играчът може да заяви която и да е друга незаета наградата от лотарията.


  1. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  2. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  3. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  4. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  5. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  6. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  7. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  8. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  9. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  10. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  11. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  12. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  13. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  14. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  15. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  16. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  17. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  18. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  19. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  20. Whims of Ebisu: Draw another lot from the lottery or exchange current number of Whims for (20/40/100 Credits). Has no effect after 3rd draw.
  21. Skill Book (Minor): Learn a minor combat skill (e.g., "Improved Parry", "Quick Draw").
  22. Scroll of Invisibility: Become temporarily invisible.
  23. Worn Leather Armor: Provides minimal armor protection.
  24. Ring of Speed: Slightly increases your speed.
  25. Token of Influence: Gain minor influence within a specific faction.
  26. Ring of Intelligence: Slightly increase your intelligence.
  27. Skill Book (Exploration): Learn a basic exploration skill (e.g., Survival, Tracking).
  28. Scroll of Bless: Grant a minor blessing, increasing luck.
  29. Fire Resistance Scroll: Reduce fire damage taken slightly.
  30. Chipped Mace: A basic mace that can occasionally break enemies' bones.
  31. Strength Potion: Increase your strength slightly.
  32. Deck of Cards: A classic tool for entertainment and social interaction. Players can use them for card games, fortune telling, or even simple tricks.
  33. Serpent's Charm: Gain temporary resistance to poison and disease.
  34. Small Healing Potion: Heals a moderate amount of health.
  35. Scroll of Locate Object: Help pinpoint the location of a specific item.
  36. Gossip Token: Unlocks a piece of local gossip or rumor.
  37. Protection Potion: Reduce all damage taken slightly.
  38. Speed Potion: Increase your speed slightly.
  39. Scroll of Speed: Increase your Speed slightly.
  40. Amulet of Exploration: Increase your exploration skills.
  41. Dexterity Potion: Increase your dexterity slightly.
  42. Magic Resistance Scroll: Reduce magic damage taken slightly.
  43. Regeneration Potion: Slightly increase your health regeneration for a short time.
  44. Padded Leather Vest: Offers basic protection for the torso while still allowing for a degree of flexibility.
  45. Scroll of The Court Magician's Flourish: summon two metal daggers, hurling them at an enemy.
  46. Amulet of Protection: Provide minor protection from all damage types.
  47. Token of Friendship: Increase friendship with a specific NPC.
  48. Travel-Worn Cloak: Provides some warmth and light rain protection.
  49. Scroll of Sudden Forest Spurt: Summon tree roots entrapping a target.
  50. Scroll of Smokescreen: Summon a smokescreen.
  51. Travel-Worn Cloak: Provides some warmth and light rain protection.
  52. Scroll of Sand Burial: Bury an area in a sea of sand.
  53. Skill Book (Social): Learn a basic social skill (e.g., "Persuasive Speech", "Deception Techniques").
  54. Ring of Willpower: Slightly increases your Willpower.
  55. Small Magic Energy Potion: Restores a moderate amount of Magic Energy.
  56. Cold Resistance Scroll: Reduce cold damage taken slightly.
  57. Favor Token: Gain minor favor with a specific NPC.
  58. Lockpick Set: Increase your lockpicking success rate.
  59. Herbalism Supplies: Gather some basic herbs for crafting.
  60. Poison Resistance Scroll: Reduce poison damage taken slightly.
  61. Token of Respect: Increase respect with a specific NPC.
  62. Scroll of Disguise: Temporarily alter your appearance.
  63. A small, well-maintained compass: Essential for navigation and exploration.
  64. Scroll of Locate Person: Get a general direction to a specific person.
  65. Scroll of Freezing Touch: Freeze an enemy target within arm's reach.
  66. Set of Gaming Dice: These classic dice are perfect for tabletop games, random encounters, or deciding the fate of a character in a dramatic roleplay scenario.
  67. Scroll of Crushing Deluge: Summon a crushing torrent of water at an enemy.
  68. Willpower Potion: Slightly increase your willpower.
  69. Scroll of Lightning Bolt: Deal minor lightning damage to a single target.
  70. Scroll of True Sight: See through illusions and detect hidden objects for a short time.
  71. Scroll of Healing: Heals a moderate amount of health.
  72. Scroll of Detect Magic: Detect magic within a small radius.
  73. Token of Luck: Slightly increase your luck for a short time.
  74. Stamina Potion: Slightly increase your stamina.
  75. Alchemy Ingredients: Gather some basic alchemy ingredients.
  76. Mining Supplies: Gather basic mining supplies.
  77. A set of dried rations: Provides sustenance for travel and can be bartered for other goods.
  78. Magic Energy Potion: Restores a moderate amount of Magic Energy.
  79. Scroll of Remove Curse: Remove a single curse from a target.
  80. Treasure Map: Provides a vague clue to the location of hidden treasure.
  81. Scroll of Detect Life: Sense the presence of living creatures nearby.
  82. Talking Parrot: A mischievous companion that can mimic sounds, repeat phrases, and add a touch of unexpected humor to any situation.
  83. Rusty Dagger: A basic dagger with a slight chance to cause extra damage.
  84. Scroll of Rìsing Dragon Breath: Hurl a fireball at an enemy, dealing fire damage.
  85. Skill Book (Crafting): Learn a basic crafting skill (e.g., Alchemy, Herbalism).
  86. Scroll of Protection: Reduce damage taken slightly.
  87. Scroll of Detect Magic: Detect magic within a small radius.
  88. Scroll of Enchanting: Add a minor enchantment to a single item.
  89. A set of lockpicks: Useful for bypassing simple locks and opening locked chests.
  90. Ring of Stamina: Slightly increase your stamina.
  91. Ring of Dexterity: Slightly increase your Dexterity.
  92. Scroll of Magic Energy Restoration: Restores a moderate amount of Magic Energy.
  93. Scroll of Message: Send a short message to another character.
  94. A small, well-maintained fishing rod and tackle: Can be used to catch fish for food or trade.
  95. Scroll of Smithing: Slightly improve the durability of a weapon or armor.
  96. Ring of Strength: Slightly increase your strength.
  97. Scroll of Cure Wounds: Heal a moderate amount of health to a target.
  98. Intelligence Potion: Increase your intelligence slightly.
  99. Serpent's Grace Mount: Binding contract with a sleek and swift serpent-themed Spirit Servant (Shikigami) with increased dexterity and a chance to evade attacks. Requires Shikigami Mastery and Willpower for complete obedience.
  100. Fang of the Serpent: Unlocks a legendary dagger imbued with serpentine venom, dealing extra poison damage and granting a chance to inflict a debilitating poison effect.

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Going beyond the horizon with a great speed
This is not the limit ~

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Zertharian Natsuki
Member
Member
Posts: 276
Joined: 14 Jun 2020 23:57
Character Name: Muramasa Zertharian
HP: 155/155
EN: 100/100
MP: 200/200

d100
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Master Jubei, if you encounter God, God will be cut. If you encounter an evil spirit then it will be cut. This... this is I cant remember anymore Who am I? The Greatest Swordsmith Muramasa or the Magus Zertharian?
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Miko Zatsune
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Member
Posts: 331
Joined: 21 Sep 2014 16:06
Character Name: Мико Затсуне
HP: 31/205
EN: 90/105
MP: 35/40

d100
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